Add Rideshare Renegades announcement

This commit is contained in:
Devon Campbell 2024-08-12 19:54:26 -04:00
commit 88f90cdd02
3 changed files with 29 additions and 2 deletions

View file

@ -0,0 +1,13 @@
---
title: "Rideshare Renegades: My One-Page RPG Jam 2024 Entry"
layout: article.njk
date: git Last Modified
tags: post
excerpt: Rideshare Renegades is my entry for 2024's One-Page RPG Jam. It's a game that has you play as a rideshare driver who doesn't own a car.
---
<a href="https://raddevon.itch.io/rideshare-renegades">Rideshare Renegades</a> is my first ever TTRPG. It's an entry for <a href="https://itch.io/jam/one-page-rpg-jam-2024">2024's One-Page RPG Jam</a>. In it, you play as someone who needs to make a living with ridesharing but doesn't own a car. Instead, you'll ferry your passengers around via bus while trying to figure out what level and kind of social interaction they would like. It's a very light story game and won't be great for long-term play. (Not a ton here in the way of long-term progression.) That said, my partner and I still had a fun time playing it. Maybe you will too!
<iframe src="https://itch.io/embed/2876627?bg_color=222222&amp;fg_color=eeeeee&amp;border_color=363636" width="552" height="167" frameborder="0"><a href="https://raddevon.itch.io/rideshare-renegades">Rideshare Renegades by raddevon</a></iframe>
Like I said, this is my first TTRPG, so I welcome your constructive feedback, either through the itch.io comments or <a href="https://techhub.social/@raddevon">on Mastodon</a>.

View file

@ -0,0 +1,12 @@
---
title: "Rideshare Renegades: My One-Page RPG Jam 2024 Entry"
relativeUrl: /blog/rideshare-renegades
date: git Created
tags: feed
---
<a href="https://raddevon.itch.io/rideshare-renegades">Rideshare Renegades</a> is my first ever TTRPG. It's an entry for <a href="https://itch.io/jam/one-page-rpg-jam-2024">2024's One-Page RPG Jam</a>. In it, you play as someone who needs to make a living with ridesharing but doesn't own a car. Instead, you'll ferry your passengers around via bus while trying to figure out what level and kind of social interaction they would like. It's a very light story game and won't be great for long-term play. (Not a ton here in the way of long-term progression.) That said, my partner and I still had a fun time playing it. Maybe you will too!
<iframe src="https://itch.io/embed/2876627?bg_color=222222&amp;fg_color=eeeeee&amp;border_color=363636" width="552" height="167" frameborder="0"><a href="https://raddevon.itch.io/rideshare-renegades">Rideshare Renegades by raddevon</a></iframe>
Like I said, this is my first TTRPG, so I welcome your constructive feedback, either through the itch.io comments or <a href="https://techhub.social/@raddevon">on Mastodon</a>.

View file

@ -7,6 +7,8 @@ date: git Last Modified
**Last updated {{ page.date | formatDatetimeForHumans }}** **Last updated {{ page.date | formatDatetimeForHumans }}**
I sometimes work on web dev projects that I leave behind. When I return, I don't remember how to use them anymore. I try to keep all of the things I need to do with them in npm scripts so that at least I can rediscover how they work, but actually doing so is clunky. [I found a cool tool and wrote a shell function that makes this process much nicer.](/blog/outsourcing-my-memory-to-gum) I decided to participate in <a href="https://itch.io/jam/one-page-rpg-jam-2024">2024's One-Page RPG Jam</a> with a game I call <a href="/blog/rideshare-renegades">Rideshare Renegades</a>. It's free, so grab a copy and let me know what you think!
Also, this site now both [sends and receives WebMentions](/blog/implementing-webmentions-is-a-pain)! I have a couple of objects in the hopper. I am building a set of tools for <a href="https://mkirin.itch.io/iron-valley">Iron Valley</a>. These have been in the works for a while. I still have a fair bit to do, so no promises when those might be ready to go.
I'm planning to write a series of posts on how to enjoy different things in 2024. Late-stage capitalism seems to have decided that the best way to make money is by making people miserable, so video games are now glorified casinos, you need a dozen streaming services to watch the things you want to watch, and the internet is a nightmare hellscape, among other issues. I want to share some of the strategies I'm using to cope in 2024 and make things a bit more bearable. Look for that series coming soon-ish, starting with how to enjoy video games in 2024.