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+---
+title: "Rideshare Renegades: My One-Page RPG Jam 2024 Entry"
+layout: article.njk
+date: git Last Modified
+tags: post
+excerpt: Rideshare Renegades is my entry for 2024's One-Page RPG Jam. It's a game that has you play as a rideshare driver who doesn't own a car.
+---
+
+Rideshare Renegades is my first ever TTRPG. It's an entry for 2024's One-Page RPG Jam. In it, you play as someone who needs to make a living with ridesharing but doesn't own a car. Instead, you'll ferry your passengers around via bus while trying to figure out what level and kind of social interaction they would like. It's a very light story game and won't be great for long-term play. (Not a ton here in the way of long-term progression.) That said, my partner and I still had a fun time playing it. Maybe you will too!
+
+
+
+Like I said, this is my first TTRPG, so I welcome your constructive feedback, either through the itch.io comments or on Mastodon.
diff --git a/src/feed/rideshare-renegades.md b/src/feed/rideshare-renegades.md
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+---
+title: "Rideshare Renegades: My One-Page RPG Jam 2024 Entry"
+relativeUrl: /blog/rideshare-renegades
+date: git Created
+tags: feed
+---
+
+Rideshare Renegades is my first ever TTRPG. It's an entry for 2024's One-Page RPG Jam. In it, you play as someone who needs to make a living with ridesharing but doesn't own a car. Instead, you'll ferry your passengers around via bus while trying to figure out what level and kind of social interaction they would like. It's a very light story game and won't be great for long-term play. (Not a ton here in the way of long-term progression.) That said, my partner and I still had a fun time playing it. Maybe you will too!
+
+
+
+Like I said, this is my first TTRPG, so I welcome your constructive feedback, either through the itch.io comments or on Mastodon.
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**Last updated {{ page.date | formatDatetimeForHumans }}**
-I sometimes work on web dev projects that I leave behind. When I return, I don't remember how to use them anymore. I try to keep all of the things I need to do with them in npm scripts so that at least I can rediscover how they work, but actually doing so is clunky. [I found a cool tool and wrote a shell function that makes this process much nicer.](/blog/outsourcing-my-memory-to-gum)
+I decided to participate in 2024's One-Page RPG Jam with a game I call Rideshare Renegades. It's free, so grab a copy and let me know what you think!
-Also, this site now both [sends and receives WebMentions](/blog/implementing-webmentions-is-a-pain)!
+I have a couple of objects in the hopper. I am building a set of tools for Iron Valley. These have been in the works for a while. I still have a fair bit to do, so no promises when those might be ready to go.
+
+I'm planning to write a series of posts on how to enjoy different things in 2024. Late-stage capitalism seems to have decided that the best way to make money is by making people miserable, so video games are now glorified casinos, you need a dozen streaming services to watch the things you want to watch, and the internet is a nightmare hellscape, among other issues. I want to share some of the strategies I'm using to cope in 2024 and make things a bit more bearable. Look for that series coming soon-ish, starting with how to enjoy video games in 2024.